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Principles of Design for Mobile

Undergraduate course, University of Utah, College of Fine Arts, 2010

In 2010 I was asked to put together a unique experience for students in the University of Utah’s College of Fine Arts. With the increasing popularity of the iPhone, there was a rising demand for instruction on how to take advantage of the new mobile paradigm. The most excited folks about this were designers.

Mobile Application Development for iOS

Undergraduate course, University of Utah, College of Engineering, School of Computing, 2012

After two years of teaching a more design-focused version of this course to students in the College of Fine Arts, I moved to the School of Computing in the College of Engineering.